Edit: The results are out!
I’m working with the Language in Interaction project to create an App game about linguistic diversity. It’s a game where you listen to several recordings of people talking and have to match the ones who are speaking the same language. It’s quite a lot like the Great Language Game, but we’re using many lesser-known languages from the DOBES archive.
But first – we need a name. Help us create one with the power of Iterated Learning!
Click to take part in our 1-minute experiment to evolve an app name.
We’ll throw some app names at you, you try to remember them, then we throw your names at someone else.
Here’s a screenshot of the App in development:
(P.S.: I’ve done this kind of thing before to evolve a band name)
Forcing people to come up with a fixed number of unique labels is the worst experimental design decision. Ever.
Also, ‘Lingo Bingo’ wins hands down!!
True, I guess I could just add a ‘let me out of here’ button, and fill in the missing items with random originals.
And yes, Lingo Bingo is doing quite well.